Level Three
3.1 Describe and sort more complicated 2D shapes 3.2 Draw simple 3D shapes on isometric paper and make nets/models of simple 3D shapes 3.3 Draw or make objects from their plan, side or front view 3.4 Describe angles using the words acute, obtuse and reflective 3.5 Measure angles using simple degrees (fractions), knowing that an angle at a point is 360° 3.6 Find and create shapes that have reflection symmetry 3.7 Identify the order of rotational symmetry of a given shape (how many tie it ‘maps’ onto itself in a full turn.) 3.8 Create regular tessellations and explain why they will cover the plane. |
Level Four
4.1 Sort shapes by categorising 4.2 Create nets/models for any given shape, given particular requirements 4.3 Draw plan, front, side and perspective views of objects on isometric paper 4.4 Find the missing angles on a straight line and find the exterior and interior angles of a polygon 4.5 Use a protractor with accuracy to find angles 4.6 Alter polygons to create unique shapes that tessellate 4.7 Describe the reflection or rotational symmetry of a shape of tessellation 4.8 Enlarge and Reduce 2D mathematical shapes by a given scale factor |